如何在播放之前完全加载音频?

我必须在播放前完全加载音频。 播放器完全加载后应自动播放音频。 不应该有暂停按钮/用户无法暂停它。 这是我的代码,但无法执行此操作。

超文本标记语言:

<audio class="audio-player" onloadeddata="myOnLoadedData()" onprogress="myOnProgress()" src="" controls> 

JavaScript的:

 function myOnLoadedData() { console.log('Loaded data'); $('audio.audio-player').attr('autoplay','autoplay'); } function myOnProgress(){ console.log('downloading'); } 

还是有其他玩家符合我的要求吗?

尝试使用XMLHttpRequest返回音频文件的Blobnew Audio() .play()

 var request = new XMLHttpRequest(); request.open("GET", "/path/to/audio/file/", true); request.responseType = "blob"; request.onload = function() { if (this.status == 200) { var audio = new Audio(URL.createObjectURL(this.response)); audio.load(); audio.play(); } } request.send(); 

我使用@ guest271314的方法来执行加载对象中的每个音乐链接/ URL的function。

 function LoadSounds(obj,ch,ca){ (function(r){ var i, lo=0, // number of sounds loaded len=0, // number of sounds to load con={}; // an object with the sounds loaded for(i in obj){ len++ // increase the number of sounds to load } for(i in obj){ (function(i){ r=0; r=new XMLHttpRequest(); r.open("GET",obj[i],true); r.responseType="blob"; r.onload=function(){ if(this.status==200){ lo++ con[i]=new Audio(URL.createObjectURL(this.response)); con[i].load(); ch(obj[i]); if(lo==len)ca(con) r=undefined; } } r.send(); })(i); } i=undefined; })(0); 

}

压缩…!

 function LoadSounds(n,o,e){!function(t){var i,s=0,d=0,u={};for(i in n)d++;for(i in n)!function(i){t=0,t=new XMLHttpRequest,t.open("GET",n[i],!0),t.responseType="blob",t.onload=function(){200==this.status&&(s++,u[i]=new Audio(URL.createObjectURL(this.response)),u[i].load(),o(n[i]),s==d&&e(u),t=void 0)},t.send()}(i);i=void 0}(0)} 

用例子……!

 // Note that these musics in my example aren't in a valid link var MyMusics={ Music1:'http://example.com/music.ogg', BestEver:'http://example.com/bestever.ogg' }; LOAD_SOUNDS( MyMusics, // Musics object function(){alert("+1 loaded");}, // function when a link music is loaded function(){e.BestEver.play();} // function when all musics from links were loaded );